![]() ![]() The game tasks a player with disarming procedurally generated bombs with the assistance of other players who are reading a manual containing instructions. The name of the chosen module would also display itself on the screen briefly before glitching out once again. Keep Talking and Nobody Explodes is a puzzle video game developed and published by Canadian studio Steel Crate Games. Pressing the play button whilst the module is playing its audio will stop it.Ī strike will be given for an incorrect arrangement but will not reset the module. Press two coloured buttons above to swap them. To solve the module, sort the sections in the correct order, then press submit. ![]() This module in question would also show its name on the screen briefly when the bomb is activated before glitching out. These audio clips, when arranged in the correct order, play out the description of a random module. The colour of the screen text corresponds to the section currently played. Pressing the play button would play each audio clip from left to right without delay. The module presents an array of eight rainbow-coloured buttons, a green play button and a red submit button below.Įach coloured button represents an audio clip. M'lady, my manual, a merry melody in a malady medley. One player tries to disarm a suitcase bomb with multiple modules that only they can see while describing these to other players who have a manual they can use.
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